| Aspect | Details |
|---|---|
| Event | Lok Sabha passed the Promotion and Regulation of Online Gaming Bill, 2025 |
| Objective | Transform India's digital entertainment landscape, promote e-sports and online social games, regulate harmful online money gaming platforms. |
| Key Categories | E-sports, Online Social Games, Online Money Games |
| Regulatory Body | Establishment of an Online Gaming Authority for policy coordination, regulatory oversight, and strategic development. |
| Ban on Online Money Games | Complete ban on offering, operating, or facilitating real money online games, including Rummy, Poker, and other card-based gambling apps. |
| Penalties | Up to 3 years imprisonment, ₹1 crore fine, or both for violations; 3-5 years imprisonment, ₹2 crores fine for repeat offences. |
| National Framework | Uniform national legal framework to regulate and restrict online money games in the public interest and national security objectives. |
| Social Consequences | 32 suicides in 31 months linked to financial losses in real money games; reported cases of bankruptcy, debt, and mental health disorders. |
| Economic and Security Risks | Use of online money gaming platforms in money laundering and terror financing. |
| Government's Vision | Aligns with Digital India vision; supports start-ups in digital gaming with a robust regulatory environment. |
| Speaker's Endorsement | Speaker Om Birla emphasized public demands for action and urged cooperation from all parties. |

